AI Insights · Timothy · July 2023
Top 5 Interactive Story Games on iOS in Finland: Q2 2023 Performance
Explore the performance of the top 5 interactive story games on iOS in Finland during Q2 2023, highlighting trends in weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 interactive story games on iOS in Finland exhibited diverse performance trends in weekly downloads, revenue, and active users. Here’s a detailed look into how each game fared during this period.
Episode - Choose Your Story
This game experienced varied weekly revenue, starting at around $720 at the end of March, dipping to approximately $333 in early May, and then climbing back up to about $571 by the end of June. Weekly downloads fluctuated, peaking at 284 in mid-April and hitting a low of 140 in late May. Active users showed a slight decline from 803 at the end of March to 812 by the end of June, with a notable dip to 645 in late May.
My Fantasy: Choose Your Story
The weekly revenue for this game saw growth, starting at $363 at the end of March and peaking at $483 by the end of June. Downloads increased significantly, reaching a high of 1.1K in mid-June from a low of 415 in late March. Active users followed a similar upward trend, growing from 810 at the end of March to 1.6K by the end of June.
Chapters: Interactive Stories
Weekly revenue for this game was relatively stable, hovering around $539 at the end of March and ending at $333 by the end of June. Downloads were low, peaking at 70 in late April and dropping to just 1 in late May. Active users fluctuated slightly, starting at 342 at the end of March and ending at 267 by the end of June.
Choices: Stories You Play
This game saw modest weekly revenue, beginning at $192 at the end of March and peaking at $300 in late April. Downloads remained low throughout the quarter, with a maximum of 15 in late April. Active users decreased from 600 at the end of March to 291 by the end of June, with a slight peak of 445 in early June.
MeChat - Interactive Stories
Weekly revenue for this game fluctuated, starting at $251 at the end of March and reaching $360 by the end of June. Downloads showed some variability, peaking at 206 in mid-June. Active users decreased from 776 at the end of March to 613 by the end of June, with a notable increase to 660 in mid-June.
These insights are based on data from Sensor Tower. For more in-depth analysis and additional insights, visit Sensor Tower.